Aluminum mould of the brain

August 11, 2017 / 0 comments

Vision with New Lenses: On Designing with Machine Vision

June 6, 2017 / 0 comments

Extract from Archinet: “We increasingly design and inhabit spaces occupied and navigated by both humans and autonomous machines, each with their own unique methods of seeing and sense-making. In this gap between human and machine perception opens a new frontier: how does machine learning transform the vision of the designer?” Link: http://archinect.com/features/article/150010244/vision-with-new-lenses-on-designing-with-machine-vision

Galapagos + Grasshopper + Rhinoceros

May 12, 2017 / 0 comments

ZHA & Form – Salerno Maritime Terminal Design Process

May 10, 2017 / 0 comments

A series of drawings, models and photographs that lead to the design of a hadid building:   Inaugurated on 25 April 2016, the new Salerno Maritime Terminal by Zaha Hadid Architects is integral to the city’s urban plan. Begun by Mayor Vincenzo De Luca, now Governor of the Campania Region, and continued under the city’s…

Read more →

COMPUTATIONAL DESIGN OF MECHANICAL CHARACTERS

March 3, 2016 / 0 comments

We developed an interactive design system that allows non-expert users to create animated mechanical characters. Given an articulated character as input, the user iteratively creates an animation by sketching motion curves indicating how different parts of the character should move. For each motion curve, our framework creates an optimized mechanism that reproduces it as closely…

Read more →

MINIATURE CARDBOARD FLYING MACHINES

February 28, 2016 / 0 comments

Melbourne-based Daniel Agdag (previously here and here) produces fantastical models of machines as a way to explore his own daydreams of what may be lurking inside our most basic structures, the machinery kept hidden under steel or concrete. Agdag wants to draw attention to the complexity of the everyday, highlighting the gears and systems deep inside…

Read more →

INSERT DADAISM INTO PARAMETRICISM

February 16, 2016 / 0 comments

What is parametric architecture all about? It’s obviously and shockingly enough about parameters and the way with play with them – of course, we use an algorithmic approach in order to optimize these parameters, but as a parametric enthusiast myself I can’t help but admit that sometimes it’s just entertaining to randomly play with shapes…

Read more →

Les Machines de l’Île

February 11, 2016 / 0 comments

Machines of the Isle of Nantes or Les Machines de l’Île de Nantes are a set of gigantic mechanical animals designed by Francois Delarozière and Pierre Orefice as an artistic, touristic and cultural project based in Nantes, France. The project is a combination of the ‘invented worlds’ of Jules Verne, the mechanical universe of Leonardo…

Read more →

AUGMENTED REALITY PORTFOLIO

February 4, 2016 / 0 comments

With the Layar Creator, you can upload images of your greeting card, flyer, package or any other item to instantly create a personalized Augmented Reality (AR) experience. for more information, follow link: LINK-LINK-LINK AUGMENTED REALITY PORTFOLIO LINK-LINK-LINK

BRENTANO QUARTET & GABRIEL CALATRAVA

February 3, 2016 / 0 comments

One day, Gabriel Calatrava (yes, the son of famed architect Santiago Calatrava) was walking by a young neighbor playing cat’s cradle. Calatrava was experiencing a bout of what one might call architect’s-block. He had been tapped by 92Y, an arts and culture center in New York, to design a set that would accompany a Brentano…

Read more →